Assembly is an object container, designed to be fully flexible. An assembly can
contain any GAMGI objects, including other assembly objects, except lights, layers
and windows. An assembly object is therefore a recursive object, with unlimited
nested levels. For example, an assembly can be used to associate a graph with a
molecule and a cell, to manipulate all of them at once. The low-level engine
infra-structure required to implement assembly objects is fully implemented but
everything else is still under construction.