Change here the position and orientation for a single plane or a list of planes.
To modify a plane, click over its graphic image, or write its identification
(name and number) on the
Plane entry. To modify a list of planes, press
the button
List (after creating the list of planes with
Plane->Select).
Parameters for empty entries or
Local choices remain unchanged.
To change a plane name write the new name in the
Plane entry,
followed by the plane number (GAMGI needs the number to identify the plane).
To change the name for a list of planes, press
List first
and then write the new common name in the
Name entry.
Translation
The position of a plane object can be changed using the
X,
Y,
Z entries. The change can be
Absolute or
Relative
(to the current position).
To go back to the initial position, set
X,
Y,
Z,
to
0,
0,
0, in
Absolute mode.
Rotation
The orientation of a plane object, defined by the Euler angles theta,
phi, psi, can be changed using the
E1,
E2,
E3 entries.
The change can be
Absolute or
Relative (to the current
orientation). Euler angles are not addictive, so the plane is
rotated back with the old angles and forward with the new ones.
To go back to the initial orientation, set
E1,
E2,
E3, to
0,
0,
0, in
Absolute mode.