Indicate how to remove a light (or list of lights, previously
selected with Light->Select, when
Global is pressed).
Scope
Lights cannot contain other objects, so the only option
for
Scope is
All.
When the removed light was the current object,
the current layer becomes the new current object.
Clicking the mouse over the graphic area in the current window
creates a menu with all the lights in the layer. When one is selected,
its identification is transported to the dialog and
Ok is
automatically pressed. To recover the previous state press
Undo.